Hello everyone (and a happy belated 🎃Halloween),
This is Raphaël, your product manager for the Shadow App for Oculus Quest - aka Shadow VR (Alpha) -.
It’s been a bit more than a week since the app was released in its Alpha state and I wanted to thank you all for trying it out. It’s given us some great insights so far, and it’s going to help us even more moving forward.
I was happily surprised to see more than 1,200 of you fine folks downloaded the app in the first week. Cheers!
Thanks to your help, we've already confirmed and identified root causes for common blockers such as:
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being stuck on “starting Shadow VR”
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landing on a zoomed-in 2D desktop environment
But also other major issues like:
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the overall lack of fluidity of the head movement
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the update time when changing devices
So thank you to all you stubborn people out there who keep trying to help us find these issues! :)
We are also happy to see that most of your positive feedback mentions good hand tracking and latency, as well as the image quality (when not moving the head).
🧱 Meanwhile
The whole development team, as well as myself, are working 100% remotely since the French government announced nation-wide confinement to counter the rising numbers of active COVID-19 cases last week.
Since this is the second time we are in confinement in 2020, the team and I are better prepared and I’m positive that these circumstances won’t affect the development of the app. We are equipped with all necessary tools and are luckily all in the same time zone.
Working together could of course be easier, but so far our scope and plan won’t need any deeper adjustments.
📣 Stay Tuned
Very soon we will release a new Alpha version and the changelog along with it.
On top of that, we will let you know what has been done since launch of the open Alpha & what the team will be working on next. You can even challenge our decisions there :)
Have a great day and stay safe,
PS: This would be me totally not using Shadow VR on Quest 2. I am staying in the Shadows, don’t worry.
