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I’m having an issue forwarding two USB peripherals on Mac to my Shadow. I’m able to see both devices in the forwarded peripherals list on my Shadow, but only the _first_ one I click to forward actually sends signals to my PC. That is, I’m able to click both “forward” check boxes, but I only get signals for the first one I click. I’ve reproduced this on the prod application, Beta, and Alpha, and can get each peripheral to work correctly independently, but not both. Any ideas?
Hello, I was recently trying to use my Logitech G29 Steering Wheel and it forwarded to shadow without any problems. I then simply turned the steering wheel and it inputted every button at the same time. This was the same for Forza Horizon 5 and beam.ng drive. Please let me know of any solutions I can apply to fix this.
Issue/Describe the bugClient monitor EDID information is no longer being correctly passed to Shadow VM - Results in the following issues:1. unable to set custom resolutions in nvidia control panel after launching client2. maximum resolution/refresh seems to be artificially limited on anything over 1440p- (DQHD, 5k2k, and 5k monitors no longer work with Shadow)3. “impersonated” EDID loaded in Shadow VM only allows 1080p when client monitor exceeds some new artificial limiter and “always match shadow resolution with local display” is checked in the client Applications/Devices:MacOSVersions:Current Versions of Alpha, Beta, and OfficialSteps to Reproduce:Using a Monitor Higher Than 2560x1440 (Tested 3440x1440@120, 5120x1440@120, 4096x2160@60&144, 5120x2280@60) Launch Shadow and select “always match shadow resolution with local display” in the client settings Choose a custom resolution in the above ranges Note that the client monitor information is not passed to the VM Note that the VM
Shadow Update: Week #36 [09/09/2022]Changelog
Hey #TeamShadow, For this week, our developers have implemented some small bug fixes to the Beta apps. We’ve also rebranded our Android app to match our current branding design. Here are all the changelogs for this week 👇 Shadow BetainVM ComponentsFixes and Improvements: Fixed an issue with the firewall rules not being set properly Desktop - Launcher v4.33.3 Fixes and Improvements: Fixed an issue with the update being stuck at 0%. Android - Launcher v3.12.0 New Features: The new design makes its appearance in our mobile app! Redesign of the Quick Menu to prepare for the arrival of new features. Fixes and Improvements: Fixed an infinite loading problem. Fixed various bugs and crashes. Having trouble with your Shadow?Notice an error that you might not be too sure about? Don’t fret! We've got you covered with our Help Center! This is where you’ll find our support articles along with answers to questions you may have. Can’t find an answer? Don’t worry, you can reach our Support
I have several autostart programs defined on my Shadow (Steam, Discord, Screenshot Tools, Auto Updating tools etc.)I figured out when starting the Shadow via the Launcher and waiting in the screen till it automatically connects to the shadow, in the most times the programs listed for autostart doesn't launch.But when starting the Shadow via the Launcher and go back to the Home screen to wait till it says “ready” + waiting like 2-3 minutes before connecting, 90% of my autostart programs are launched.Is it possible that connecting during windows login while those apps are starting, some Shadow services are interrupting the autostart?Is there a way to fix this?
When I fire up my Shadow on the AppleTV and try to play a game which requires to press “Start” or “Select” I don't recognize my input. I try the windows controller calibration Tool and see that those buttons don't when clicked don't react. Things I tried:- reconnect my controller- restart my AppleTV- restart my Shadow while connected my guess is the new tvOS update, which blocked these inputs inside another "not Apple"-Appmaybe someone got an advice for me.
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