So i just got my shadow today and i started it up once then realized i wanted to enable something in settings so i completely shut it down and now its just not starting back up it says starting up gets half way then says shadow offIt just does this and then goes back to offQuestion was how do i fix this?
Shadow has been working flawlessly for the last month or so for me. However just a day or two ago the audio started crackling and sounding like static... I reached out to shadow support and they suggested me running a speed test to the datacenter (Chicago) to assess the connection. My results kind of concern and confuse me - can anyone explain to me what might be causing my connection to behave erratically like the speedtest results below show (all taken within minutes of eachother)? To be clear right now i'm not necessarily trying to solve the audio crackling problem, I'm trying to figure out what is going on with my connection. Shadow suggested that the Jitter is the concern. Background: I use the Eero mesh router network, hard wired into the gateway router, i've reset the router, I use spectrum internet 200 mbps download, and I'm about 40 miles from the shadow datacenter. Test 1: Latency -18, Jitter - 6, MBPS - 100 Test 2: Latency - 30, Jitter - 50 (spiked to 200), MBPS - 75
Wondering if Shadow might indulge me with a little information on how it handles transport security. Based on previous threads, which are relatively limited, it seems Shadow uses UDP to stream from the Shadow instance back to the client unless you choose TCP. My experience with the TCP options was not as good as a typical VDI or RDP session, the basic desktop would artifact, lag, and ghost. The typical discussion point to choosing UDP centers around reducing latency and higher gaming performance. Unless wrapped in a TLS or IPSEC tunnel, UDP isn’t typically encrypted. Now it’s valid to consider that what is streaming down from the Shadow instance to the client, it’s normally screen data and sound. Risk here is relatively small for gaming assuming proper password masking for applications on the instance. But how does the client handle data being sent to the instance? Primarily keystroke and peripheral (camera and sound/voice)? Unencrypted keyboard and peripheral (camera, sound/
I have had to double my sensitivity for games like CS:GO and Fortnite and it doesn’t feel normal. This has been going on for more than a week and I addressed my problems to the support team and they just told me to get an ethernet cable. I know it’s not a latency problem because I went on GeForce Now and my sensitivity is fine, so it’s definitely a shadow problem. Please fix it, I really like shadow and I don’t want to have to switch
Shadow does not automatically detect nor save screen resolution settings. The article “Using Automatic Resolution and Frame Rate Settings in Shadow”, is invalid as “Safe Display Mode” (which must be manually enabled every time), automatic resolution settings both do not work , and there are no manual resolution/framerate settings in the launcher. I’ve tried the released and beta launchers. NVIDIA control panel is able to detect my native resolution.
Hey all! I’m running the Shadow Boost (via my MacBook Pro) and I’ve been trying to play Doom Eternal via Steam and it doesn’t seem to work. When I click the launch button it says that the game is running. After a few seconds it plays an alert tone (it’s the alert tone from Metal Gear Solid? I have no idea why. https://www.youtube.com/watch?v=8yGfQak-q9M), and then a few seconds later the game quits and Steam switches from running back to launch game. No UI pops up or anything. Has anyone seen anything like this for Doom Eternal or any other game? Would appreciate the help!
Unsure if it is just the Windows client or not, however, when connecting my DS4 to my Windows Laptop, I get notified that the PS4 controller is connected. However, The TouchPad and PS Buttons do not work, and are not recognizing inputs. Everything else works correctly. Using my ghost with USB over IP, they work correctly, so something to do with the newer controller support function?
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